Bachelor in the sand storm

Bachelor in the sand storm
It all started when the sand began ..... to move

Friday, March 15, 2013

What went wrong...???

Ok...now that Im back to the game project...and having plenty of time to work on it, I found what i was doing wrong in terms of terrain preparation.

When i started working on the terrain itself, getting the heightmap out of Global Mapper....i simply did not alter the light angle in the settings....this exported the shadows some mountains dropped on the terrain as deep cavities in the surface.......THATS why i had to do so many processes to get it the way i saw it in real life...

so ....how to do this...

Open up Global Mapper......select Tools menu.....select Configure...this window will open up.....just alter your settings as i have here...



with that done....you can now export your terrain as Raster Elevation Grid.....i chose Terragen Terrain File....as it works very well with WorldMachine 2 and my 3DS Max plugin Gugila GroundWiz.



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